4 March 2011

Gaming website; Big Download have informed DWO of a brand new interview they conducted recently with the BBC regarding the forthcoming online Doctor Who Multiplayer game; Worlds in Time.

Speaking to The Executive Vice President of Digital Entertainment at BBC Worldwide; Richard Nashak, the interview sheds some more light on what to expect with the hotly anticipated MMO.

What sorts of quests will players have to go on in the MMO?

In general, players will be able to help the Doctor stave off the forces of evil by thwarting the plots of classic villains from throughout the show's history. There will be a variety of quest types requiring different skills to keep the game constantly fresh and exciting.

Will there be any support for multiplayer quests in the game?

You bet. The game will allow for collaboration on quests and encourage social play at every turn.

The Doctor doesn't normally use violence. How will this attitude affect the gameplay in terms of how the player deals with challenges?

The acronym in the name "Worlds in Time" says it all. The game embraces the Doctor's philosophy of using cleverness and wit above violence whenever possible. This allows us to create an innovative and interesting gameplay experience where players have to work together and be creative to solve problems, battle the forces of evil, and help save time and space. They also get to have a laugh.

What sort of social features will there be in the MMO?

As an online social game, Doctor Who: Worlds in Time has social gameplay at its core. The game will not only foster collaboration and cooperation inside the game, but integrate with social platforms. We can't reveal too much right now about how these mechanics will unfold.

+ Click Here to read Big Download's full interview with BBC Worldwide.

[Source: Big Download]

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